Unity Brings Real-Time BIM to Architecture, Engineering & Construction with Unity Reflect!

Create real-time 3D visual experiences from Revit with one click and Collaborate with team members to create immersive, interactive, and photorealistic experiences for VR, AR, and more.

Unity Reflect enables you to share BIM models complete with metadata with project stakeholders to communicate the finished design before physical work even begins. Get feedback and add updates or changes in real-time and see the timeframe your project will take to build.

With a live link to the original BIM models collaboration is in real-time. Every time you make a change in Revit, it is updated in the Unity Reflect Viewer. Revit, Navisworks, SketchUp and Rhino plug-ins and support for PC, Mac, IOS and Android devices (including AR). VR system support for HTC Vive, Oculus Rift S and Oculus Quest.

Use Unity Pro to further the power of Reflect by customising and branding the user experience of your Unity Reflect Viewer and create your own AR/VR BIM applications.

Faster decision making


Generate interactive, immersive experiences that are live-linked to the original design models. Designers and engineers working in Revit, Navisworks, SketchUp, and Rhino can bring their data sets into the same project.

Communicate design intent


Effectively communicate design intent to owners and occupants by making real-time 3D collaboration accessible to stakeholders. Catch mistakes and clashes earlier in the process to prevent costly rework.

Any platform, anywhere


Make changes to projects on-premise or in the vcloud to enable greater collaboration with users outside of your network. View on any device or platform, including VR, AR, iOS, Android, PC, and Mac.

Build custom applications


Unity Reflect is an extensible product. Bring projects with BIM data into the Unity Editor to kickstart custom application development and create unique experiences in AR and VR for clients and project teams.

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“With Unity Reflect, it’s easy for any architect or designer to move a BIM model and data into Unity. This is a game changer for our industry.”


– Adam Chernick, R&D Lead for AR & VR, ShoP Architects

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